News Patch Notes

Read About the Systems Preview in Patch 1.0.4

If you haven’t seen it yet, the systems preview blog post for patch 1.0.4 is now live. It looks like there is a bunch of goodies coming for 1.0.4 which is expected to drop at the end of this month.

Here’s some highlights:

  • No more averaging MF in co-op games
  • Monster health in co-op games will be a flat 75% increase per player
  • Enrage timers on elite packs….GONE!
  • Elite packs no longer heal back to full health
  • No more invulnerable minions
  • Normal monsters buffed a bit and drops for magic items increased by a factor of four
  • Adjusting Fire Chains and Shielding affixes
  • Weapons ilvl 61-62 can roll damage that extends to the ilvl 63 level
  • Reducing repair costs of high-end items by 25%
  • Adding new affix to help with two-hander weapons and dual-wielding

There is a lot more to come as this is just the first developer blog post for patch 1.0.4. It looks to be off to a good start, but won’t really be able to tell until the patch is live.

If you want to read the whole developer blog post, here is the link: